Torsdag 26 Juni | 06:33:09 Europe / Stockholm

Kalender

Est. tid*
2024-02-15 - Bokslutskommuniké 2023
2024-01-23 - 15-6 2024
2023-08-17 - Kvartalsrapport 2023-Q2
2023-05-31 - X-dag ordinarie utdelning KAHOT 0.00 NOK
2023-05-30 - Årsstämma
2023-05-04 - Kvartalsrapport 2023-Q1
2023-02-16 - Bokslutskommuniké 2022
2022-12-22 - Extra Bolagsstämma 2022
2022-11-03 - Kvartalsrapport 2022-Q3
2022-08-11 - Kvartalsrapport 2022-Q2
2022-05-30 - X-dag ordinarie utdelning KAHOT 0.00 NOK
2022-05-27 - Årsstämma
2022-05-04 - Kvartalsrapport 2022-Q1
2022-02-17 - Bokslutskommuniké 2021
2021-11-04 - Kvartalsrapport 2021-Q3
2021-08-19 - Kvartalsrapport 2021-Q2
2021-06-09 - X-dag ordinarie utdelning KAHOT 0.00 NOK
2021-06-08 - Årsstämma
2021-05-06 - Kvartalsrapport 2021-Q1
2021-02-23 - Extra Bolagsstämma 2021
2021-02-10 - Bokslutskommuniké 2020
2020-10-29 - Kvartalsrapport 2020-Q3
2020-09-28 - Extra Bolagsstämma 2020
2020-08-20 - Kvartalsrapport 2020-Q2
2020-06-09 - X-dag ordinarie utdelning KAHOT 0.00 NOK
2020-06-08 - Årsstämma
2020-05-07 - Kvartalsrapport 2020-Q1
2020-02-27 - Bokslutskommuniké 2019
2019-10-30 - Kvartalsrapport 2019-Q3
2019-06-28 - Årsstämma

Beskrivning

LandNorge
SektorSällanköp
IndustriGaming
Kahoot! är ett norskt teknikbolag inriktade mot digital inlärning. Bolaget har egenutvecklade plattformar som huvudsakligen används för att kunna sätta upp olika tävlingar, frågesport och övriga spel, med fokus på inlärning. Bolaget erbjuder tjänsterna både till skolor, universitet samt företagskunder. Störst verksamhet innehas inom den europeiska marknaden, med huvudkontoret beläget i Oslo, Norge.
2020-11-19 15:21:48
Introducing Kahoot!+, a new subscription plan which brings families and friends
together at home or virtually including a collection of engaging learning apps
for kids

Oslo, Norway (November 19, 2020) - Kahoot!, the global learning platform
company, today launched Kahoot!+, the easiest way for families and friends to
connect in-person or virtually through Kahoot!'s fun social game experiences, as
well as engaging kids' learning at home with a collection of easy-to-use
learning apps, all in one simple plan.

"With the holidays around the corner, families and friends around the world are
looking for new ways of connecting and having fun together at home, while
parents are facing the challenge of keeping their kids engaged in learning,"
said Eilert Hanoa. CEO, Kahoot! "Kahoot! has become a go-to tool for students,
teachers, families and social gatherings globally, and we are excited to launch
Kahoot!+ to bring people together and make learning at home awesome."

Please see enclosed press release.


For further information, please contact:

Eilert Hanoa, CEO
Phone: +47 928 32 905
Email: eilerth@kahoot.com

Ken Østreng, CFO
Phone: +47 911 51 686
Email: keno@kahoot.com

About Kahoot!
Kahoot! is on a mission to make learning awesome! We want to empower everyone,
including children, students, and employees to unlock their full learning
potential. Our learning platform makes it easy for any individual or corporation
to create, share, and play learning games that drive compelling engagement. In
addition, our family of apps takes math learning to a new level and empowers
children to learn to read through play. Organizations can also connect and
engage their work teams with Actimo, our employee engagement platform. Launched
in 2013, Kahoot!'s vision is to build the leading learning platform in the
world. In the last 12 months, more than 200 million games have been played on
the Kahoot! platform with over one billion participating players in 200
countries. The company is headquartered in Norway with offices in the US, the
UK, France, Finland, Denmark and Spain. Let's play!